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Spellcross. When the threat of the Dungeons is looming large in the land of Aria, adventurers gather to explore them in pursuit of fame and fortune. The young alchemist Caldwell is no different, but he faces a massive obstacle: while most of us are able to cast spells in some way, his pitifully limited essence pool means that he can't fight with magic like everyone else. In order to survive, he will have to turn the pacifist powers of item creation and transmutation into battle techniques and pursue his dream of making a name for himself one day.
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